Description

GestureBasedNavigation – Intuitive Hand Gesture UI Control for Unity

GestureBasedNavigation enables natural, touch-free interaction in Unity applications. The system tracks the user’s index finger in real time and converts movements into screen input, allowing you to control UI elements through gestures such as clicking, swiping, scrolling, and page navigation. Ideal for AR/VR applications, kiosks, interactive installations, and gesture-controlled games.

The plugin supports operation up to 15 feet from the camera and works with either the left hand, right hand, or both. Vertical and horizontal scrolling gestures are smooth and responsive, and all settings can be configured directly from the Inspector — no coding required.

The package includes five demo scenes covering common UI use cases such as product selection, color selection, scroll snapping, and virtual button interaction, helping you integrate gesture-based navigation into your project quickly.

Empower your users with a hands-free, immersive, and accessible way to interact with your Unity UI.


Key Features

  • Gesture-based UI interactions: clicking, swiping, scrolling, and navigation
  • Supports left hand, right hand, or dual-hand usage
  • Works with standard RGB cameras — no additional hardware needed
  • Optimized performance (up to 60 FPS depending on device capability)
  • Cross-platform support: Windows, macOS, Linux, Android, iOS
  • Five demo scenes included for fast setup and integration

Use Cases

  • •AR/VR menu interaction and hands-free UI control
  • •Interactive kiosks and public information displays
  • •Gesture-controlled product browsing applications
  • •Virtual showrooms and retail experiences
  • •Smart home control dashboards in Unity
  • •Museum and exhibition interactive installations
  • •Touchless healthcare or medical interface navigation
  • •Educational and e-learning interactive systems
  • •Gesture-controlled presentation and slideshow navigation
  • •Automotive infotainment prototype interfaces
  • •Accessibility-focused UI interaction systems
  • •Interactive digital signage applications
  • •Touch-free game menu and HUD navigation
  • •Virtual button and control panel interaction
  • •Scrollable product catalogs and gallery navigation
  • •Media center and entertainment control systems
  • •Industrial or factory monitoring dashboards
  • •Airport, hotel, and self-service terminal interfaces
  • •Motion-controlled training and simulation applications
  • •Interactive advertising and marketing displays

Technical Details

  • * Unity Version: 2020.3 LTS or higher
  • * Supported Platforms: Windows, macOS, Linux, Android, iOS
  • * Mobile Support: Lite model and camera setup required for Android/iOS
  • * Supported Architectures: ARMv7, ARM64, x86_64
  • * Programming Language: C# (Unity scripts)
  • * Included Prefabs: GestureNavigatorSolution, GestureUtils, customizable cursor prefab
  • * Included Scripts: GestureHoverHandler, GestureScrollHandler
  • * Demo Scenes Included: Color Selection, Product Selection, Page Navigation, Product Scroll, Scroll Snap
  • * Hand Configuration: Left hand, right hand, or both hands supported
  • * Adjustable Settings: Cursor speed, scroll sensitivity, gesture behavior
  • * Camera Support: Standard RGB cameras supported
  • * Detection Range: Up to 15 feet
  • * Setup Method: Inspector-based configuration, no coding required
  • * Performance Target: Up to 60 FPS on PC
  • * Mobile Optimization: Lite model recommended for Android and iOS devices

Frequently Asked Questions

What is GestureBasedNavigation?
GestureBasedNavigation lets users control UI with hand gestures — click, scroll, swipe, and navigate up to 15ft away. Supports both hands, runs at 60 FPS, and includes 5 demo scenes for quick setup.
What are the key features of GestureBasedNavigation?
Gesture-based UI interactions: clicking, swiping, scrolling, and navigation. Supports left hand, right hand, or dual-hand usage. Works with standard RGB cameras — no additional hardware needed. Optimized performance (up to 60 FPS depending on device capability). Cross-platform support: Windows, macOS, Linux, Android, iOS
What are the use cases for GestureBasedNavigation?
AR/VR menu interaction and hands-free UI control. Interactive kiosks and public information displays. Gesture-controlled product browsing applications
How much does GestureBasedNavigation cost?
GestureBasedNavigation is priced at $19 on the Unity Asset Store with a standard license.
Is GestureBasedNavigation compatible with all Unity versions?
GestureBasedNavigation is tested for compatibility with recent Unity LTS versions. Check the technical details for specific version requirements.
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